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	<title>Comments on: 年賀サイトのソースコードを公開したよ</title>
	<atom:link href="http://saqoosha.net/2009/01/08/1677/feed/" rel="self" type="application/rss+xml" />
	<link>http://saqoosha.net/2009/01/08/1677/</link>
	<description>Saqoosha.net</description>
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		<item>
		<title>By: trinath</title>
		<link>http://saqoosha.net/2009/01/08/1677/comment-page-1/#comment-69162</link>
		<dc:creator>trinath</dc:creator>
		<pubDate>Fri, 12 Mar 2010 03:50:10 +0000</pubDate>
		<guid isPermaLink="false">http://saqoosha.net/?p=1677#comment-69162</guid>
		<description>hai its very amazing. i hav downloaded aid-nenga2009-source but i cannot find the pdf which has marker. so if u provide me. i can do the app perfectly

thanks in advance. waiting for ur response.</description>
		<content:encoded><![CDATA[<p>hai its very amazing. i hav downloaded aid-nenga2009-source but i cannot find the pdf which has marker. so if u provide me. i can do the app perfectly</p>
<p>thanks in advance. waiting for ur response.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bruno</title>
		<link>http://saqoosha.net/2009/01/08/1677/comment-page-1/#comment-69043</link>
		<dc:creator>Bruno</dc:creator>
		<pubDate>Fri, 12 Mar 2010 04:37:09 +0000</pubDate>
		<guid isPermaLink="false">http://saqoosha.net/?p=1677#comment-69043</guid>
		<description>Hi there, great work done.. congratulations.. you did a very nice job..Im trying to learn something but when i try to compile your .fla i´ve got 121 errors like this: 
http://pastebin.com/f1243118e

Would you please help me?

Thank you</description>
		<content:encoded><![CDATA[<p>Hi there, great work done.. congratulations.. you did a very nice job..Im trying to learn something but when i try to compile your .fla i´ve got 121 errors like this:<br />
<a href="http://pastebin.com/f1243118e" rel="nofollow">http://pastebin.com/f1243118e</a></p>
<p>Would you please help me?</p>
<p>Thank you</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Javier Patiño</title>
		<link>http://saqoosha.net/2009/01/08/1677/comment-page-1/#comment-68973</link>
		<dc:creator>Javier Patiño</dc:creator>
		<pubDate>Fri, 12 Mar 2010 11:56:58 +0000</pubDate>
		<guid isPermaLink="false">http://saqoosha.net/?p=1677#comment-68973</guid>
		<description>Hello..thanks for all you did&gt;&gt;&gt;!!!!
I try to implement VideoStreamMateria but doesnt work the code...can you help me please

here is the code:
package {
	import flash.events.Event;
	import flash.media.Video;
	import flash.net.NetConnection;
	import flash.net.NetStream;
	import flash.events.MouseEvent;	
	import org.papervision3d.materials.WireframeMaterial;
	import org.papervision3d.objects.parsers.Collada;	
	import org.papervision3d.objects.primitives.Plane;
	import org.papervision3d.materials.VideoStreamMaterial;
	import org.papervision3d.objects.DisplayObject3D;	
	import org.papervision3d.cameras.Camera3D;	
	import org.papervision3d.render.LazyRenderEngine;
	import org.papervision3d.scenes.Scene3D;
	import org.papervision3d.view.Viewport3D;
	//import org.papervision3d.objects.parsers.MD2; //------------------------	
	
	[SWF(width=640,height=480,frameRate=30,backgroundColor=0x0)]
		
	public class RASuite extends PV3DARApp 
	{
		private var mCollada:Collada;
		//private var mD2:MD2;   //---------------------------------
		private var universe:DisplayObject3D;
			
		private var plane:Plane;
		private var _plane:Plane;
		private var videoCristina:VideoStreamMaterial;
		private var quality:uint = 8;
		private var nc:NetConnection;
		private var video:Video;
		private var ns:NetStream;
		
		
		public function RASuite()
		{
			this.addEventListener(Event.INIT, this.onInit);
			this.init(&#039;Data/camera_para.dat&#039;, &#039;Data/patt.hiro&#039;);
			
			 
			//plane = new Plane(videoStreamMaterial, 1600, 1200, quality, quality);
			//plane = new Plane(videoStreamMaterial, 320, 240, quality, quality);			 		
			
			
			var customClient:Object = new Object();
			customClient.onMetaData = metaDataHandler;
			nc = new NetConnection();
			nc.connect(null);
			ns = new NetStream(nc);
			ns.client = customClient;
			ns.play(&quot;cristina.flv&quot;);			
			
			video = new Video();
			video.width = 320;
			video.height = 240;
			video.smoothing = true;
			video.attachNetStream(ns);
		}
				
		
		protected override function onInit():void 
		{
			super.onInit(); 
			this.removeEventListener(Event.INIT, this.onInit);
			
			
			//Plano en lineas --------------------------------------------------
			var wmat:WireframeMaterial = new WireframeMaterial(0xff0000, 1, 2);
			wmat.doubleSided = true;
			this._plane = new Plane(wmat, 80, 80);
			this._baseNode.addChild(this._plane);
			//------------------------------------------------------------------
						
			//Carga Objeto DAE --------------------------
			this.mCollada = new Collada(&quot;tank.dae&quot;);
			this._baseNode.addChild(this.mCollada);
			//-------------------------------------------
			
			//------------------------------------------------------------------
			videoCristina = new VideoStreamMaterial(video, ns);
			this.plane = new Plane(videoCristina, 80, 80, quality, quality);
			this._baseNode.addChild(this.plane);
			//------------------------------------------------------------------
			
			//this.mD2 = new MD2(&quot;tris.md2&quot;);      
			//this.universe = new DisplayObject3D();
			//this._baseNode.addChild(this.universe);
			
			//llama acciones externas----------------------------------------
			this.stage.addEventListener(MouseEvent.CLICK, this._onClick);
			addEventListener( Event.ENTER_FRAME, loop3D );
			//---------------------------------------------------------------
		}
				
		private function metaDataHandler(infoObject:Object):void 
			{
			trace(&#039;metaDataHandler&#039;,infoObject);
			}
		
		
		private function _onClick(e:MouseEvent):void
			{
			//this.mirror = !this.mirror;
			this.ns.play(&quot;cristina.flv&quot;);
			}
		
		private function loop3D(event:Event):void
    		{
				
       		 //_plane.x += ( ( -mouseX * 5 ) - _plane.x ) / 15;
        	//_plane.y += ( ( -mouseY * 5 ) - _plane.y ) / 15;

      		 //this.ns.play(&quot;cristina.flv&quot;);
   		 	}
	}
}</description>
		<content:encoded><![CDATA[<p>Hello..thanks for all you did&gt;&gt;&gt;!!!!<br />
I try to implement VideoStreamMateria but doesnt work the code&#8230;can you help me please</p>
<p>here is the code:<br />
package {<br />
	import flash.events.Event;<br />
	import flash.media.Video;<br />
	import flash.net.NetConnection;<br />
	import flash.net.NetStream;<br />
	import flash.events.MouseEvent;<br />
	import org.papervision3d.materials.WireframeMaterial;<br />
	import org.papervision3d.objects.parsers.Collada;<br />
	import org.papervision3d.objects.primitives.Plane;<br />
	import org.papervision3d.materials.VideoStreamMaterial;<br />
	import org.papervision3d.objects.DisplayObject3D;<br />
	import org.papervision3d.cameras.Camera3D;<br />
	import org.papervision3d.render.LazyRenderEngine;<br />
	import org.papervision3d.scenes.Scene3D;<br />
	import org.papervision3d.view.Viewport3D;<br />
	//import org.papervision3d.objects.parsers.MD2; //&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;	</p>
<p>	[SWF(width=640,height=480,frameRate=30,backgroundColor=0x0)]</p>
<p>	public class RASuite extends PV3DARApp<br />
	{<br />
		private var mCollada:Collada;<br />
		//private var mD2:MD2;   //&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
		private var universe:DisplayObject3D;</p>
<p>		private var plane:Plane;<br />
		private var _plane:Plane;<br />
		private var videoCristina:VideoStreamMaterial;<br />
		private var quality:uint = 8;<br />
		private var nc:NetConnection;<br />
		private var video:Video;<br />
		private var ns:NetStream;</p>
<p>		public function RASuite()<br />
		{<br />
			this.addEventListener(Event.INIT, this.onInit);<br />
			this.init(&#8216;Data/camera_para.dat&#8217;, &#8216;Data/patt.hiro&#8217;);</p>
<p>			//plane = new Plane(videoStreamMaterial, 1600, 1200, quality, quality);<br />
			//plane = new Plane(videoStreamMaterial, 320, 240, quality, quality);			 		</p>
<p>			var customClient:Object = new Object();<br />
			customClient.onMetaData = metaDataHandler;<br />
			nc = new NetConnection();<br />
			nc.connect(null);<br />
			ns = new NetStream(nc);<br />
			ns.client = customClient;<br />
			ns.play(&#8220;cristina.flv&#8221;);			</p>
<p>			video = new Video();<br />
			video.width = 320;<br />
			video.height = 240;<br />
			video.smoothing = true;<br />
			video.attachNetStream(ns);<br />
		}</p>
<p>		protected override function onInit():void<br />
		{<br />
			super.onInit();<br />
			this.removeEventListener(Event.INIT, this.onInit);</p>
<p>			//Plano en lineas &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br />
			var wmat:WireframeMaterial = new WireframeMaterial(0xff0000, 1, 2);<br />
			wmat.doubleSided = true;<br />
			this._plane = new Plane(wmat, 80, 80);<br />
			this._baseNode.addChild(this._plane);<br />
			//&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
<p>			//Carga Objeto DAE &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br />
			this.mCollada = new Collada(&#8220;tank.dae&#8221;);<br />
			this._baseNode.addChild(this.mCollada);<br />
			//&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-</p>
<p>			//&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
			videoCristina = new VideoStreamMaterial(video, ns);<br />
			this.plane = new Plane(videoCristina, 80, 80, quality, quality);<br />
			this._baseNode.addChild(this.plane);<br />
			//&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
<p>			//this.mD2 = new MD2(&#8220;tris.md2&#8243;);<br />
			//this.universe = new DisplayObject3D();<br />
			//this._baseNode.addChild(this.universe);</p>
<p>			//llama acciones externas&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
			this.stage.addEventListener(MouseEvent.CLICK, this._onClick);<br />
			addEventListener( Event.ENTER_FRAME, loop3D );<br />
			//&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
		}</p>
<p>		private function metaDataHandler(infoObject:Object):void<br />
			{<br />
			trace(&#8216;metaDataHandler&#8217;,infoObject);<br />
			}</p>
<p>		private function _onClick(e:MouseEvent):void<br />
			{<br />
			//this.mirror = !this.mirror;<br />
			this.ns.play(&#8220;cristina.flv&#8221;);<br />
			}</p>
<p>		private function loop3D(event:Event):void<br />
    		{</p>
<p>       		 //_plane.x += ( ( -mouseX * 5 ) &#8211; _plane.x ) / 15;<br />
        	//_plane.y += ( ( -mouseY * 5 ) &#8211; _plane.y ) / 15;</p>
<p>      		 //this.ns.play(&#8220;cristina.flv&#8221;);<br />
   		 	}<br />
	}<br />
}</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nathalie</title>
		<link>http://saqoosha.net/2009/01/08/1677/comment-page-1/#comment-68856</link>
		<dc:creator>Nathalie</dc:creator>
		<pubDate>Fri, 12 Mar 2010 11:33:54 +0000</pubDate>
		<guid isPermaLink="false">http://saqoosha.net/?p=1677#comment-68856</guid>
		<description>Hi!
I have a question about Flartoolkit. The camera seems to be linked to patterns. If I remove the pattern but keep the object, the object follows the movement of the camera but if i keep the pattern, I can rotate the camera without moving the object. Is it possible to make them independant?
Thanks a lot in advance!</description>
		<content:encoded><![CDATA[<p>Hi!<br />
I have a question about Flartoolkit. The camera seems to be linked to patterns. If I remove the pattern but keep the object, the object follows the movement of the camera but if i keep the pattern, I can rotate the camera without moving the object. Is it possible to make them independant?<br />
Thanks a lot in advance!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: funkydokta</title>
		<link>http://saqoosha.net/2009/01/08/1677/comment-page-1/#comment-68810</link>
		<dc:creator>funkydokta</dc:creator>
		<pubDate>Fri, 12 Mar 2010 23:21:16 +0000</pubDate>
		<guid isPermaLink="false">http://saqoosha.net/?p=1677#comment-68810</guid>
		<description>Hi there,
thanks 4 reply.Can you please suggest some tutorials in order to understand how to created AG applications in flash.Pleaseeeee.
Its very important for my studies.</description>
		<content:encoded><![CDATA[<p>Hi there,<br />
thanks 4 reply.Can you please suggest some tutorials in order to understand how to created AG applications in flash.Pleaseeeee.<br />
Its very important for my studies.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Saqoosha</title>
		<link>http://saqoosha.net/2009/01/08/1677/comment-page-1/#comment-68795</link>
		<dc:creator>Saqoosha</dc:creator>
		<pubDate>Fri, 12 Mar 2010 11:19:47 +0000</pubDate>
		<guid isPermaLink="false">http://saqoosha.net/?p=1677#comment-68795</guid>
		<description>Hi Nathalie,
That problem is same as funkydokta&#039;s. so try to do workaround above.
Multimarker is not fully tested. so I cannot give you advice currently... :-(</description>
		<content:encoded><![CDATA[<p>Hi Nathalie,<br />
That problem is same as funkydokta&#8217;s. so try to do workaround above.<br />
Multimarker is not fully tested. so I cannot give you advice currently&#8230; :-(</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nathalie</title>
		<link>http://saqoosha.net/2009/01/08/1677/comment-page-1/#comment-68794</link>
		<dc:creator>Nathalie</dc:creator>
		<pubDate>Fri, 12 Mar 2010 10:27:28 +0000</pubDate>
		<guid isPermaLink="false">http://saqoosha.net/?p=1677#comment-68794</guid>
		<description>Hi!
I tried to opened index.fla, hit ctrl+enter too after having deleted the .aso files generated by Flash but nothing i can see. I didn&#039;t found the “Reduce file size and increase performance” in the parameters of publication in Adobe Flash CS4. Could you tell me if there are other modifications to do to make this code running? 
I have tried the FLARMULTIMarkerDetector. The tracking seems to be less robust than with the FLARsingleMarkerDetector. 

Thanks in advance!</description>
		<content:encoded><![CDATA[<p>Hi!<br />
I tried to opened index.fla, hit ctrl+enter too after having deleted the .aso files generated by Flash but nothing i can see. I didn&#8217;t found the “Reduce file size and increase performance” in the parameters of publication in Adobe Flash CS4. Could you tell me if there are other modifications to do to make this code running?<br />
I have tried the FLARMULTIMarkerDetector. The tracking seems to be less robust than with the FLARsingleMarkerDetector. </p>
<p>Thanks in advance!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Saqoosha</title>
		<link>http://saqoosha.net/2009/01/08/1677/comment-page-1/#comment-68788</link>
		<dc:creator>Saqoosha</dc:creator>
		<pubDate>Fri, 12 Mar 2010 11:02:25 +0000</pubDate>
		<guid isPermaLink="false">http://saqoosha.net/?p=1677#comment-68788</guid>
		<description>&gt; funkydokta
Sorry for late reply. I found that this problem is due to Flash compiler bug, maybe. Workaround is posted here.
http://www.negush.net/blog/5005-unknown-error-optimizing-byte-code/</description>
		<content:encoded><![CDATA[<p>> funkydokta<br />
Sorry for late reply. I found that this problem is due to Flash compiler bug, maybe. Workaround is posted here.<br />
<a href="http://www.negush.net/blog/5005-unknown-error-optimizing-byte-code/" rel="nofollow">http://www.negush.net/blog/5005-unknown-error-optimizing-byte-code/</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: funkydokta</title>
		<link>http://saqoosha.net/2009/01/08/1677/comment-page-1/#comment-68688</link>
		<dc:creator>funkydokta</dc:creator>
		<pubDate>Fri, 12 Mar 2010 11:14:44 +0000</pubDate>
		<guid isPermaLink="false">http://saqoosha.net/?p=1677#comment-68688</guid>
		<description>Thanks for your fast reply.Actually i downloaded the code but unfortunately i dont know what to do in order to make  this code running. I opened index.fla hit ctrl+enter but nothing i can see.Can you please explain me how can i use this code in order to make new words of my choice coming out of it.Also i will like to know in details, how each and every class is working.I will be grateful if you can suggesst me some way to acheive these thing.I am sorrry for this long post but &quot;a thousand mile journey begins with a single step&quot;.</description>
		<content:encoded><![CDATA[<p>Thanks for your fast reply.Actually i downloaded the code but unfortunately i dont know what to do in order to make  this code running. I opened index.fla hit ctrl+enter but nothing i can see.Can you please explain me how can i use this code in order to make new words of my choice coming out of it.Also i will like to know in details, how each and every class is working.I will be grateful if you can suggesst me some way to acheive these thing.I am sorrry for this long post but &#8220;a thousand mile journey begins with a single step&#8221;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Saqoosha</title>
		<link>http://saqoosha.net/2009/01/08/1677/comment-page-1/#comment-68666</link>
		<dc:creator>Saqoosha</dc:creator>
		<pubDate>Fri, 12 Mar 2010 09:19:14 +0000</pubDate>
		<guid isPermaLink="false">http://saqoosha.net/?p=1677#comment-68666</guid>
		<description>&gt; funkydokta
I think that... the source code what you want is written in this entry.

&gt; Eduardo
To use mulitple markers with FLARToolKit is a bit heavy work for Flash Player. But it is not mean that you cannot use multiple markers. FLARMultiMarkerDetector class included in FLARToolKit is for detect multiple markers. I didn&#039;t try to use multiple markers yet. Please try that class and report to me. ;-)</description>
		<content:encoded><![CDATA[<p>> funkydokta<br />
I think that&#8230; the source code what you want is written in this entry.</p>
<p>> Eduardo<br />
To use mulitple markers with FLARToolKit is a bit heavy work for Flash Player. But it is not mean that you cannot use multiple markers. FLARMultiMarkerDetector class included in FLARToolKit is for detect multiple markers. I didn&#8217;t try to use multiple markers yet. Please try that class and report to me. ;-)</p>
]]></content:encoded>
	</item>
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